Product & Motion Designer
I spent almost a decade making things move. Now I'm figuring out how they should work.




Design in action
I bring a mix of creativity and technical know-how to every project. I believe the best results come from working closely together to understand the real 'why' behind a problem, before jumping to solutions.

tavern App
Every week, tabletop RPG players go looking for a group online, and most of them end up in the wrong one. Tavern makes playstyle compatibility visible before the first session, using a scenario-based Vibe Check that turns how you actually play into a visual fingerprint. This case study covers what I assumed, what the data broke, and what I built instead.
Product Design

Showreel
A selection of motion design and animation work from nearly a decade at Elbdudler and Kolle Rebbe. Clients include Netflix, DAZN, Joyn, Lufthansa, Edeka, Comdirect, Gerolsteiner, and Iglo.
Motion Design
Post Production
Design Systems
Video Editing
User Interface Design
Product Design
User Experience Design
Motion Design
Visual Storytelling
User Research
What I bring to the table
Design shaped by testing assumptions, not by following trends.
About
I'm Maik, a Product & Motion Designer based in Hamburg. Before moving into UX/UI, I spent nearly a decade in motion design — from junior roles to Senior Motion Designer at agencies in Hamburg.
I've learned that animation is more than eye candy, it's a tool to guide the user. That's what drew me to Product Design. I use my background in timing and storytelling to create experiences where every transition has a reason and nothing feels accidental.

Love gaming

Enjoy photography

That's me
Brands I've Worked With
FAQs
Got questions? I've got answers.
What i bring to the table
Working Experience
Education
Tools
Let’s build something that moves people.
I’m currently looking for full-time opportunities in Product Design UI/UX based in Hamburg (or remote). Whether you have a specific role in mind or just want to chat about design systems and micro-interactions – I’d love to hear from you.
Product & Motion Designer
I spent almost a decade making things move. Now I'm figuring out how they should work.




Design in action
I bring a mix of creativity and technical know-how to every project. I believe the best results come from working closely together to understand the real 'why' behind a problem, before jumping to solutions.

tavern App
Every week, tabletop RPG players go looking for a group online, and most of them end up in the wrong one. Tavern makes playstyle compatibility visible before the first session, using a scenario-based Vibe Check that turns how you actually play into a visual fingerprint. This case study covers what I assumed, what the data broke, and what I built instead.
Product Design

Showreel
A selection of motion design and animation work from nearly a decade at Elbdudler and Kolle Rebbe. Clients include Netflix, DAZN, Joyn, Lufthansa, Edeka, Comdirect, Gerolsteiner, and Iglo.
Motion Design
Post Production
Design Systems
Video Editing
User Interface Design
Product Design
User Experience Design
Motion Design
Visual Storytelling
User Research
What I bring to the table
Design shaped by testing assumptions, not by following trends.
About
I'm Maik, a Product & Motion Designer based in Hamburg. Before moving into UX/UI, I spent nearly a decade in motion design — from junior roles to Senior Motion Designer at agencies in Hamburg.
I've learned that animation is more than eye candy, it's a tool to guide the user. That's what drew me to Product Design. I use my background in timing and storytelling to create experiences where every transition has a reason and nothing feels accidental.

Love gaming

Enjoy photography

That's me
Brands I've Worked With
FAQs
Got questions? I've got answers.
What i bring to the table
Working Experience
Education
Tools
Let’s build something that moves people.
I’m currently looking for full-time opportunities in Product Design UI/UX based in Hamburg (or remote). Whether you have a specific role in mind or just want to chat about design systems and micro-interactions – I’d love to hear from you.
Product & Motion Designer
I spent almost a decade making things move. Now I'm figuring out how they should work.




Design in action
I bring a mix of creativity and technical know-how to every project. I believe the best results come from working closely together to understand the real 'why' behind a problem, before jumping to solutions.

tavern App
Every week, tabletop RPG players go looking for a group online, and most of them end up in the wrong one. Tavern makes playstyle compatibility visible before the first session, using a scenario-based Vibe Check that turns how you actually play into a visual fingerprint. This case study covers what I assumed, what the data broke, and what I built instead.
Product Design

Showreel
A selection of motion design and animation work from nearly a decade at Elbdudler and Kolle Rebbe. Clients include Netflix, DAZN, Joyn, Lufthansa, Edeka, Comdirect, Gerolsteiner, and Iglo.
Motion Design
Post Production
Design Systems
Video Editing
User Interface Design
Product Design
User Experience Design
Motion Design
Visual Storytelling
User Research
What I bring to the table
Design shaped by testing assumptions, not by following trends.
About
I'm Maik, a Product & Motion Designer based in Hamburg. Before moving into UX/UI, I spent nearly a decade in motion design — from junior roles to Senior Motion Designer at agencies in Hamburg.
I've learned that animation is more than eye candy, it's a tool to guide the user. That's what drew me to Product Design. I use my background in timing and storytelling to create experiences where every transition has a reason and nothing feels accidental.

Love gaming

Enjoy photography

That's me
Brands I've Worked With
FAQs
Got questions? I've got answers.
What i bring to the table
Working Experience
Education
Tools
Let’s build something that moves people.
I’m currently looking for full-time opportunities in Product Design UI/UX based in Hamburg (or remote). Whether you have a specific role in mind or just want to chat about design systems and micro-interactions – I’d love to hear from you.







